Home / Tech News / Games reviews roundup: Dimension Drive; Xenoblade Chronicles 2; Oh My Godheads

Games reviews roundup: Dimension Drive; Xenoblade Chronicles 2; Oh My Godheads



Switch, Linux, Mac, PC, 2Awesome Studio, cert: 7
★★★★

There are few creators of space games who can rival the CVs of the team behind Dimension Drive, previously engineers in the space exploration sector. Perhaps unsurprisingly, they’ve brought a distinct perspective to the arcade 2D shooter, a genre usually constrained by rigid conventions.

All the prerequisites are here: a nimble starfighter, shooting down enemies and dodging swarms of bullets. But the screen is also divided into two distinct areas: the titular dimensions, which you can warp between to avoid enemies or recharge your weapons. Initially this can feel a little clumsy, but it adds an intriguing puzzle element to the gameplay. Also boasting some great boss fights, Dimension Drive would benefit from a little more scoring complexity and strategic depth, but is great fun, challenging and admirably innovative. WF

Xenoblade Chronicles 2



‘An experience driven by exploration’: Xenoblade Chronicles 2.

Switch, Nintendo, cert: 12
★★★★★

This third title in Monolith Soft’s Xenoblade Chronicles series is the most Japanese-leaning to date, the developer having successfully fused design elements from western MMOs and JRPGs over the past eight years. The art direction has gone unashamedly full anime, discarding the sombre palettes and realistic proportions of past entries. The characters wear their emotions delightfully and this more emotive visual style ties neatly into the newfound focus on cinematic storytelling.

Though far more scripted, it’s still an experience driven by exploration, and as usual, delivers big on scale and spectacle, pushing its host hardware beyond expectations. The battle system is the zenith of the genre: intuitive, yet vastly complex and customisable. Every element in the game from economy to levelling and collecting combines work to form a perfect symbiosis. This is a lavish, beautiful, full-fat JRPG experience, and a perfect bookend to a phenomenal first year for Nintendo’s hybrid console. RH

Oh My Godheads



‘A rare multiplayer delight’: Oh My Godheads.

PS4, Xbox One, PC, Titutitech cert: 7
★★★★



The concept sounds absurd and dated: capture-the-flag, played with outsized heads in small, brightly lit arenas. But as with Rocket League’s unlikely combination of racing and football, Oh My Godheads manages its mashup to perfection, shunning flashy visuals and online modes in favour of silly, competitive fun. Viewed from above, up to four human opponents battle to capture giant heads while battering each other into oblivion, with exuberant gameplay, confidently balanced characters and clever modes making for a rare multiplayer delight. There are flaws: the AI team-mates often refuse to help and the single-player mode is more like a tutorial. But to be sniffy over minor issues is to miss the sheer joy of carrying a gargantuan head to its destination as all the while it tries to kill you. It’s a concept that has made all other capture-the-flag games suddenly look tame in comparison. AR



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